Hans Petter Langtangen 10 years ago
parent
commit
4265c96fe1
3 changed files with 17 additions and 13 deletions
  1. 8 6
      README.do.txt
  2. 8 6
      README.md
  3. 1 1
      doc/web/index.html

+ 8 - 6
README.do.txt

@@ -1,6 +1,6 @@
 ======= Pysketcher =======
 
-Tool for defining sketches of physics problems in terms of Python code.
+Tool for creating sketches of physics problems in terms of Python code.
 
 ===== Purpose =====
 
@@ -8,11 +8,13 @@ Pysketcher can typically be used to draw figures like
 
 FIGURE: [doc/src/tut/fig-tut/wheel_on_inclined_plane, width=600 frac=0.6]
 
-Such figures can easily be *interactively* made using a lot of drawing programs.
-A Pysketcher figure, however, is defined in terms of computer code. This gives
-a great advantage: geometric features can be parameterized in term
-of variables. Geometric variations are then trivially generated, and
-complicated figures can be built as a hierarchy of simpler elements.
+Such figures can easily be *interactively* made using a lot of drawing
+programs.  A Pysketcher figure, however, is defined in terms of
+computer code. This gives a great advantage: geometric features can be
+parameterized in term of variables. Geometric variations are then
+trivially generated, and complicated figures can be built as a
+hierarchy of simpler elements.  The figure can easily be made to move
+according to, e.g., a solution of a differential equation.
 
 Here is a very simple figure that illustrates how geometric features are
 parameterized by variables (H, R, L, etc.):

+ 8 - 6
README.md

@@ -1,6 +1,6 @@
 ## Pysketcher
 
-Tool for defining sketches of physics problems in terms of Python code.
+Tool for creating sketches of physics problems in terms of Python code.
 
 ### Purpose
 
@@ -9,11 +9,13 @@ Pysketcher can typically be used to draw figures like
 <!-- <img src="doc/src/tut/fig-tut/wheel_on_inclined_plane.png" width=600> -->
 ![](doc/src/tut/fig-tut/wheel_on_inclined_plane.png)
 
-Such figures can easily be *interactively* made using a lot of drawing programs.
-A Pysketcher figure, however, is defined in terms of computer code. This gives
-a great advantage: geometric features can be parameterized in term
-of variables. Geometric variations are then trivially generated, and
-complicated figures can be built as a hierarchy of simpler elements.
+Such figures can easily be *interactively* made using a lot of drawing
+programs.  A Pysketcher figure, however, is defined in terms of
+computer code. This gives a great advantage: geometric features can be
+parameterized in term of variables. Geometric variations are then
+trivially generated, and complicated figures can be built as a
+hierarchy of simpler elements.  The figure can easily be made to move
+according to, e.g., a solution of a differential equation.
 
 Here is a very simple figure that illustrates how geometric features are
 parameterized by variables (H, R, L, etc.):

+ 1 - 1
doc/web/index.html

@@ -17,7 +17,7 @@
   <body>
     <div class="wrapper">
       <header>
-        <h1>Pysketcher</h1>
+        <h1>Pysketcher: Make physics sketches by programming</h1>
         <p class="view"><a href="https://github.com/hplgit/pysketcher">View the Project on GitHub <small>hplgit/pysketcher</small></a></p>
       </header>
       <section>